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・ FitDay
・ Fite
・ Fite Ranch Sandstone
・ Fite-Williams-Ligon House
・ Fitero
・ FitFinder
・ Fisterra
・ Fisterra (comarca)
・ Fistful of Aliens
・ Fistful of Flies
・ Fistful of Frags
・ Fistful of Hollow
・ Fistful of Mercy
・ Fistful of Metal
・ Fistful of Tears
Fistful of TOWs
・ Fistgloves
・ Fisting
・ Fistmele
・ Fiston
・ Fiston Abdul Razak
・ Fiston Kumbi Mukabidi
・ Fiston Mwanza Mujila
・ Fistral Beach
・ Fists and Fodder
・ Fists in the Pocket
・ Fists of Bruce Lee
・ Fists of Legend
・ Fistula
・ Fistula Foundation


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Fistful of TOWs : ウィキペディア英語版
Fistful of TOWs

A Fistful of TOWs (FFT) is a miniatures wargame covering the “modern period”, usually defined as the period from the end of World War II to the present. Version 2 (“FFT2”) covers battles from 1946 through 2010. ''A Fistful of TOWs 3'' (“FFT3”) was published in both paper and e-book format on March 5, 2011. It covers combined arms combat from 1915 to 2010.

Image:FFT3Coverv01.jpg|Proposed Cover for ''A Fistful of TOWS 3''

==Design theory==

Ty Beard designed FFT after becoming frustrated with existing modern wargames like ''Combined Arms'' by Game Designers' Workshop (GDW). He felt that most were too slow and tended to focus on minutiae rather than on the important concepts. The particular event that caused him to take the plunge was an 8 hour game of Combined Arms that only resolved 4 turns and ended in a draw when the players all had to go home.
In Ty’s game design paradigm, there is a finite amount of detail that can be crammed into a game before it becomes unplayable. This means that game designers must ration the amount of detail and abstract anything that isn’t critical to the game. Meaning that, in the case of FFT, the vehicle combat system is fairly detailed, while the rules for artillery fire are abstract.
In addition, he believed that speed of play was critical in any simulation of modern warfare. So he ruthlessly streamlined every FFT subsystem to speed play. As a result, turns typically take only 10 minutes or so. A 2 player battle between a US battalion task force and a Soviet regiment usually takes 1–3 hours. And since Ty designed FFT to easily accommodate multiple players on a side, it usually takes the same amount of time to fight much larger battles.
Hundreds of players have provided priceless feedback but three other major contributors are recognized: Dave Burnett, Paul Minson, and Bob Mackenzie.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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